This is my 2D Shooter Project.

Modifications

1. Assassination level design (level 2) where the player must kill a target at the end of the level to win and can't kill any other enemies.

2. Created timed self-destruction mechanic to player for level 2 for the extra challenge.

3. Added Boss battle for level 3 with 4 new attacks.

  1. Fast fire rate tracker shooting
  2. Spin shooting
  3. Large projectile shooting
  4. Scatter shooting

NOTE: The player will die in one hit on all levels in order to create more of a challenge.

Credits:

Created by Peter Dushniku

StatusReleased
PlatformsHTML5, Windows, macOS
AuthorPete_D
GenreAction
Made withUnity

Download

Download
Windows.zip 35 MB
Download
MacOS.zip 45 MB

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